== Vote 5 and comment 'Awesome'? Don't mind if I do! ==
Score: 5
As the audio commentary explains, you can click the fish to get maggots, every 10 maggots gets a dollar, maggot fester increases maggots per click, and flies let you gain maggots automatically.
I don't want to delve into the entire concept of 'cookie clicker' games here. Clicker games are a lot quicker and easier to make than other game genres, even for this jam where all you need is clicking/tapping, but even then you made a few mistakes, which may or may not be intentional. I'm still lowering my review score because of them.
1. There are only two upgrades to spend your money on, but nothing to dump your maggots on.
2. A sound effect from 'Super Mario' is used when you buy an upgrade rather than an original or royalty-free sound
3. Clicking the fish feels slow. and the money counter appears to only seems to go up in increments of one regardless of how many upgrades, regardless of how many upgrades I buy. The maggot counter works fine though.
4. The more flies you buy, the more overpowered it becomes compared to the fester.
5. When trying to aim for 100k maggots, the increase of clicking noises caused by 15+ flies can get annoying.
6. The "Walkthrough" is actually a Wheel of Fortune clip accidentally getting "Wish List" wrong as "Fish Love". Not that a clicker game as simple as this would need one. It's just a joke. A not so good joke, but a joke nonetheless. Your mileage may vary.
The very compressed bitmap graphics appear to be an aesthetic choice, and the music, though uncredited, is good.
I believe you had 14 days to make a game for the Mobile Jam, not 2.
PS: I also want to ask how you got the 'flaming red text' title.
Graphics: 6 | Sound: 8 | Controls: 7 | Concept: 6 | Presentation: 4 | Humor: "AWESOME"