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Anonymous-Frog

108 Game Reviews w/ Response

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openresty

Game initially did not boot up. In future, you should probably check that before you hit PUBLISH.

Vidyabatter responds:

Fixed

== Not perfect, but a damn good job! ==

Faces of 2022 is a collab made to celebrate the 10 year anniversary of Faces of 2012. It plays just like the original, except there's over 100 faces and they're all from 2022.

POSITIVES:
*** 105 faces drawn by ~80 artists, with only a couple of stinkers.

** A great representation of the popular characters of NG from 2022, such as Ballfrog, the Alphabet series by Delfrig, various artists, musicians and voice actors, Cult of the Lamb (there was an art contest), etc.

*** Good way to test your knowledge on various NG characters.

NEGATIVES:

*** In the study mode, the faces don't link to their submissions of origin like Fo2012 did.

** The control method. Rather than hovering the mouse around to move the screen, you instead fling a cursor around. I prefer the original, and I retained it in my own version, Faces of 2002

** As BrandyBuizel pointed out, some prompts may not be very helpful, although that may change.

* The "correct" and "wrong" sound effects can be annoying to some people

* A small handful of odd face choices. Some such as Octillery (Pokemon) and Geiru Toneido (Ace Attorney) aren't actually original characters, whereas Charles and the Among Us crewmate aren't even from 2022 (I'm guessing you counted fanart).

INFORMATIONAL:
* Contains the same music as Fo2012, of which the licensing terms say "Please contact me if you want to use this", but the author hadn't been active since 2019.

* I also drew two faces, 40oz Bouncer, and Ajit Pai (Kolo Terorita), but I haven't been able to find them.

* Stepford gets special treatment in the form of their own medal, which is easy to acquire.

Intrapath responds:

Hey, I wanted to say thanks for taking the time to write a thorough review! There are some really good points here - the one about the music caught my eye in particular. I don't imagine it'll become an issue, but it's a good note for all of us involved for future reference.

Quick tip: Before you export the SWF, click "File", "Publish Settings", then "Flash". You should get settings for "Audio stream" and "Audio event".
This defaults to 16kb/s, which will make it sound like crap. To fix this, change them both to around 64-128kb/s and maybe also set them to stereo.

Leolinkgamer responds:

Thanks For The Tip

Can you nerf the loading time? I can't play right now.

ZabuJard responds:

wtf it loads real fast for me <: O

== Decent sim, could use some better presentation ==
Score: 7 | Critic Review

It's a fairly decent visual novel. It's easy to make them work in mobile. You only need buttons on the screen to move the story along.

The 'Lots of them' theme should tie into the multiple endings

Graphics: 5 | Story: 8 | Presentation: 4 | Sound: 6 | Medals: 0

BobbertOC responds:

Thanks for playing, medals have now been fixed. :)

== There was an attempt ==
Score: 6 | Clock Review

The objective of the game. Drag StrawberryClock (red), OrangeClock (orange) or PineappleClock (purple) onto their matching coloured lines to reveal a pixel art image. It's OK, but there's no real challenge (I understand if this is for younger users, but I don't think 'Dickey mouse' is setting a good example for them). Graphics and music are still good though.

Still voting 5 for tradition.

Graphics: 8 | Concept: 4 | Design: 6 | Music: 9 | Appropriate for Kids: 6

migmoog responds:

Anonymous frog I’m sorry i fucked up please don’t be mad and im so sorry please please don’t be mad

== Vote 5 and comment 'Awesome'? Don't mind if I do! ==
Score: 5

As the audio commentary explains, you can click the fish to get maggots, every 10 maggots gets a dollar, maggot fester increases maggots per click, and flies let you gain maggots automatically.

I don't want to delve into the entire concept of 'cookie clicker' games here. Clicker games are a lot quicker and easier to make than other game genres, even for this jam where all you need is clicking/tapping, but even then you made a few mistakes, which may or may not be intentional. I'm still lowering my review score because of them.

1. There are only two upgrades to spend your money on, but nothing to dump your maggots on.
2. A sound effect from 'Super Mario' is used when you buy an upgrade rather than an original or royalty-free sound
3. Clicking the fish feels slow. and the money counter appears to only seems to go up in increments of one regardless of how many upgrades, regardless of how many upgrades I buy. The maggot counter works fine though.
4. The more flies you buy, the more overpowered it becomes compared to the fester.
5. When trying to aim for 100k maggots, the increase of clicking noises caused by 15+ flies can get annoying.
6. The "Walkthrough" is actually a Wheel of Fortune clip accidentally getting "Wish List" wrong as "Fish Love". Not that a clicker game as simple as this would need one. It's just a joke. A not so good joke, but a joke nonetheless. Your mileage may vary.

The very compressed bitmap graphics appear to be an aesthetic choice, and the music, though uncredited, is good.
I believe you had 14 days to make a game for the Mobile Jam, not 2.

PS: I also want to ask how you got the 'flaming red text' title.

Graphics: 6 | Sound: 8 | Controls: 7 | Concept: 6 | Presentation: 4 | Humor: "AWESOME"

LeviRamirez responds:

fish love

I don't think the 'Share' function works (Edge + Chrome), but otherwise, a cool little tool

SUGGESTION:
Click on each letter to full-screen shared letters.

crow-seeds responds:

Added the full-screening feature for shared letters! Sharing may not work for certain browsers (It works on my Firefox and Android Chrome, but not on my Windows Chrome), due to some Newgrounds browser security features (which don't let games access the clipboard?). Sharing works on all browsers on the website version at https://crowseeds.com/font/ currently trying to fix this though!

Edit: Fixed sharing!!!!!!

== LOL INSTANT FRONTPAGE LOOOOLL!!! ==
Score: 7 | Critic Review

This art collab was made to celebrate Alien Hominid's 20th anniversary. However, you shouldn't "all your 5s" right away this early, it still feels like an amateur's attempt at an anniversary.

The art on show here isn't exactly professional. There is some good art here, and I believe everyone here did their best to paint the titular alien in a good light (no pun intended), although there's a few stinkers, but those would probably need their own reviews.
I think they're being displayed at a lower resolution (it doesn't look like they're in crispy clean full HD, but it's not too bad, just a minor nitpick)

As for presentation outside of the art submissions themselves, it's ok. It uses a pixelated background ripped from the actual Alien Hominid, which scrolls slightly to the right, only to stop after some time. I would've used something a little higher in resolution and quality.
(I don't think Tom or Dan will take action, they love when people celebrate their work)

The music is also good, but not so much the sound effects. You also could've used some better fonts and UI. Not just because the ones used look very default-ish, but also because the collab's logo looks very rough (ie. thick rounded outlines that bleed into each other, not a good look).

EDIT: Just asking, how the hell did you get links working in Scratch/TurboWarp?

Graphics: 6 | Sound: 7 | Participants: 18 | Style: 8 | Presentation: 5

s-zenmode responds:

Yeah, it was pretty barebones back when I made the engine in January of February. I'm much more capable of making things in scratch and also I'm not that big and i got some talented artists to join in but only some of them submitted. Scratch also kinda bozo when importing PNGs, i just learned importing HD pngs to it. Yeh

== Big screen, little game ==
Overall Score: 0

If you tell people to play at 50% zoom, you know you set the resolution too high. 720p should be good enough, maybe lower to accomodate for smaller screens, and if possible, the option to fullscreen.

Aside from that, it's just a basic ragdoll simulation with barebones graphics and the ability (TBH's House) looks nothing like a house) and no sound effects

Graphics: 2 | Sound: 0 | Gameplay: 3 | Stability: 4 | Style: 2 | Entertainment: 2

fraglord123 responds:

The big screen will be fixed. Thanks for the feedback tho!

Speak now or forever hold your peace.

Who gives a muffin?

Shits in all 4 Portals

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