Even though it's nice that the graphics and presentation are a little better (themed around the Game Boy) it doesn't look like you changed the gameplay much, (which itself is on the easy side and the only real challenge is not losing your beat) and still feels Game and Watch-esque.
Have a look at the Game and Watch Gallery series, which have a collection of multiple games, each one having both a 'classic' mode, which recreates the original, and a 'modern' mode, which revamps the graphics + gameplay in a way that's not possible on the original Game and Watch system.
https://www.mariowiki.com/Game_%26_Watch_Gallery_(series)
If I was to give this game the same level of magic I did for Gun Shit Die, I would've taken that approach, ie. in 'modern' mode, there'd be smoother animation + movement for both Tricky and the grunts, the grunts move in different patterns, and maybe have Sanford, Deimos, Hank, etc that move in less predictable patterns and take more hits, only being knocked back if not killed.