I can see a lot of corners were cut in order to achieve even 50 minutes of animation. Characters are usually only shown from the waist up, barely move aside from their eyes and mouth. They're also never use any additional poses. This results in you being able to push this out quicker, but it comes at the cost of quality. About 60-70% of this animation is just talking heads and the rest still don't even animate that well, such as in 16:57, to give an example. Look at how the protagonist jumps. Does it look very janky to you?
I can't comment much on the writing + dialogue, since it's in Portuguese, but thankfully there's subtitles.
SUGGESTIONS:
- 10 minutes is more time than you'll ever need here, so aim for that.
- Try to actually make your characters move.
- Don't reuse the same pose in 20 different scenes.
- I've also noticed an inconsistent outline thickness. If I had to guess it's because the smoothness is set too high. Set it to 40-45
~frog~